• Digital Media Class
    Syllabus Fall 2021
    OAKLAND HIGH SCHOOL

    THIS SIGNED FORM IS REQUIRED FOR THIS CLASS.
    Judith Durkin
    Art Room
    School Phone: 541-459-2597
    judy.durkin@oakland.k12.or.us

    Class Website: https:/www.learndurkin.com

  • Welcome to Digital Media at Oakland High School.
    Digital Media is a class that offers students hands-on experience in a wide variety of digital media programs. Instructor Judy Durkin is an award-winning Adobe Education Leader who is very active in the fast-moving design & imaging industry. With 80% of 21st- century jobs requiring technical training, this is a great way to get a head start on the skills that will serve you in the future. 

    Tools/Materials
    Camera: We will use our phones' cameras - they are truly excellent cameras!

    Nature of the Course
    In the first quarter, you will have the opportunity to understand the basics of the creative industry: copyright laws, typography, color, and layout. We will then explore the Adobe suite of software. During the second quarter, you will be tackling a series of creative challenges that are open-ended in order to let you explore and grow your skills.

    Goals of the Course
    By the end of this course, you will understand how to plan and produce a wide variety of digital arts that clearly communicate the information intended to a target audience. You will have examples of work to start building a portfolio for job seeking.

    Topics Covered

    • Basic Computer Skills
    • Online tools
    • Mobile Apps

    Graphic Design

    - Photoshop
    - Illustrator
    - InDesign
    - Acrobat

  • Course Description

    There is a lot more to being creative than knowing the software. In this class, we are going to focus on design as a career choice, and what you need to learn in order to have a great life in the profession.

    -Ethics, Copyrights
    -Story
    -Brainstorming
    -Style
    -Audience
    -Message
    -Editing
    -Client communication

    The idea is to explore and experiment with the software - learn about the creative industry, expand your skills, play with new ideas, and create visual designs that will inspire you to the next level.

    Student Learning Objectives
    The material taught in this class is based on the International Society for Technology in Education (ISTE) standards, Oregon Career and Technical Education standards.

    Students in this program will seek to become a:
    Digital Citizen
    Student will recognize the rights and responsibilities of living, learning, and working in an interconnected digital world and practices safe, legal and ethical use of software and hardware.
    Knowledge Constructor
    Gather, locate, organize, analyze, evaluate and use information
    Innovative Designer
    Student uses a variety of technologies to create new, original, useful, and imaginative solutions. Student uses digital skills to produce creative products.
    Creative Communicator
    Student communicates clearly and creatively using platforms, tools, styles, formats, and digital media appropriately.
    Global Collaborator
    Student collaborates with others and works effectively in teams locally and globally.


    Methods of Instruction
    This is a hands-on course where students will be using computers every day. Most of the work is project-based with lectures, discussions, videos, and demonstrations.

  • Grading Methodology
    At Oakland High School teachers in all content areas will use proficiency based instructional and assessment practices to determine what students know and can do. Students will be assessed using multiple measures.

    A five point grading scale with corresponding letter grades of A, B, C, D and F will be entered for each assignment and assessment. Students will be assessed on summative and formative assessments.

    Rubrics with Common Core State Standards are provided for each assignment. Formative assessments can include independent practice that is completed outside of class and count for up to ten percent of a student’s overall grade. This independent practice will be aligned to Oregon’s Career Related Learning Standards and Common Core State Standards.

    Methodology for grading will include formative and summative assessments. Formative assessments are there for the purpose of frequently assessing skills throughout a unit or in process of acquiring the necessary skills in order to demonstrate proficiency in multiple opportunities and various contexts. The foundation of Common Core is that a student is constantly provided opportunities to attain mastery in order to prepare for college and career and reach their academic goal.

    Grading Scale

    A = 5 and/or 90%-100%

    B = 4 and/or 80%-90%

    C = 3 and/or 70%-79%

    D = 2 and/or 60%-69%

    F = 1 and/or 0%-59%

  • GRADING CATEGORIES  
    Warm up Exercises 20%
    Creative Assignments 50%
    Participation 20%
    Professionalism 10%
  • It's quite simple.

    Your Effort=
    Your Grade

    Consistent, persistent effort
    leads to long-term success

  • Grading Criteria
    Every class assignment has a rubric. Be certain to read the rubric thoroughly and ask for help when needed!

    Grades will be based primarily on the student’s ability to integrate the digital capabilities of Photoshop with their aesthetic sensibility; the use of experimentation, composition and attention to detail is important.

    LATE WORK: In the design/media industry, deadlines are not negotiable, but in this class, if you are missing an assignment, you can still turn it in with no grade penalty! 

    Stay on top of your work. ASK FOR HELP! Software can be very frustrating to learn and I am here to make you successful.

    Original Work Requirement: All assignments you turn-in must be comprised entirely of your own original work, fully created by you. You may use copyright-free images from outside sources, but you must manipulate the images to make them your own original work.

    Censorship: No violent or sexually explicit themes, no hate speech, racial slurs or other sensitive material whatsoever. Do not use a photo of a fellow student without his or her written permission.

  • Find Your ZIM!

    ZIM is the Zone of Intrinsic Motivation

    (see diagram below)

  • Image-32
  • Tips for Student Success
    Learning Adobe software can be very frustrating and challenging. I am always here to assist, but the majority of the learning happens when the user solves the problems on their own. Most professionals attribute their learning to amount of “seat time” they have spent at the computer. The longer the student is exposed to the software interfaces, the more familiar the solutions become. Patience is key when learning a software program. PERSEVERANCE is very important in this class.

    Classroom Behavior Expectations and Consequences
    In accordance with BHHS school-wide expectations, students in this class will exhibit behaviors of Bruin PRIDE:
    • Perseverance
    • Respect
    • Integrity
    • Diversity
    • Excellence

    All school rules apply in this classroom, as well as the following classroom specific expectations:

    1. Safety for students and equipment is our number one concern
      a. Be respectful of others and the equipment! Please do not throw anything in the computer lab, no matter how small!
      b. Only film, animate, or publish appropriate material.
    2. By keeping our work area clean and well organized we make it safer and more efficient
      a. Pick up after yourself and push in chairs.

      b. No food or drink other than water
    3. Class time is a valuable commodity; we maximize it by doing the following:
      a. BE ON TIME (logged on when the bell rings!) and on task
      b. Please do not play games during class time. If you do not turn off your game when requested to do so, it will be shut off remotely.
    4. Phones need to be turned off and put away as soon as you enter the classroom. If not, a paper bag will be provided so that you can have your phone near you, but out of sight.
    5. Having a positive and supportive work environment will make our jobs more enjoyable and productive.
      a. Listen and compromise
      b. Listen to music using headphones on a reasonable volume where you can hear the instructor and take off your headphones if she needs your attention. If the selection of music is dominating your time, you will be asked to stop.
      c. Help others
      d. Use appropriate language. 

    Plagiarism
    Never turn in an image in your folder or Best Photo that you did not take. You should press the shutter on every image you turn in. In the photography/video/design industry, nothing is more reprehensible or serious than breaking copyright. Choose and use your sources wisely. There are many copyright-free sources. When in doubt, contact your instructor - please.

     

     

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